Weapons and off-hand
Compatible weapons- Bow
- Crossbow
- Spear
- Quiver for Bow and Crossbow Loadouts
Combat distance, mobility and critical damage.
Distance combatant that combines positioning, frequent attacks and high critical potential.
Priority per function, recovered from the old Wiki and validated with the current game.
Start with the attribute actually used by the weapon and the skills.
Choose according to the hunting neck; the list is not a fixed order.
Use the available distance weapon with compatible ammo and quiver.
Adjust mana and cadence so as not to break the rotation between skills.
Elevate Distance and balance chance and critical damage according to frequency of hits.
Requirements and costs extracted from the game.