Weapons and off-hand
Compatible weapons- Sword
- Axe
- Club
- Shield when the gun and the loodout allow
Fight body to body, defense and constant pressure.
Fighter body to body resistant, made to remain under pressure and cause constant damage.
Priority per function, recovered from the old Wiki and validated with the current game.
Start with the attribute actually used by the weapon and the skills.
Choose according to the hunting neck; the list is not a fixed order.
Choose a single family of weapon and focus on it equipment and skill.
Use shield and sustain if hunting stops your rhythm for damage received.
With resolved survival, match critical and final damage to reduce slaughter time.
Requirements and costs extracted from the game.